UTStatsDB
  Copyright (C) 2002-2009  Patrick Contreras / Paul Gallier

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========== Main Configuration =================================================
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         Admin Pass: Password used to access the admin menu.
        Update Pass: Password used for parsing log files.
          Title Bar: Title displayed on browser window
           Language: Language (currently included: EN, DE).
     PHP Time Limit: Time limit for PHP to time out while processing logs.
       Max. Matches: Maximum matches to keep (0 = keep all).
          Lock Name: Set to unique name if running multiple stats systems on one server. Blank to disable.
          UTRPG Ini: UTRPG .ini file location. Only one per stats server.
       Demorec Path: Path to locate or store demorecs into.
  Demorec Extension: Extension of demorec files.
   Players Per Page: Number of players to list per page.
   Servers Per Page: Number of servers to list per page.
      Maps Per Page: Number of maps to list per page.
   Matches Per Page: Number of matches to list per page.
     Navigation Bar: Use standard side or top navigation bar.
             Layout: Layout to use: 1=Default ngStats, 2=Smaller fonts, 3=Dark colors/small fonts, 4=Small/Dark/No bold
        Date Format: Date format to display: US-12hr / US-24hr / European
    Min. CH Matches: Minimum matches for player to appear on career highs.
       Min. CH Time: Minimum time in minutes for player to appear on career highs.
  Min. Rank Matches: Minimum matches for player to be ranked.
     Min. Rank Time: Minimum time in minutes for player to be ranked.
     Use Short Name: Use server short name instead of full name.
        Rank System: Enable ranking system.
          Rank Bots: Include bots in ranking system.
    Minimum Players: Minimum players for match to be logged.
   Allow Incomplete: Allow incomplete matches.
  Discard Scoreless: Discard matches without positive scores.
    Skip In-Session: Enable if matches in session do not use temporary extensions.
    Ignore Log Type: Enable to remove 'Log' from beginning of game types.
     Use Stats Name: Enable to track users by global stats name and password instead of player name.
      Player Search: Enable player search function in player list.
         Map Search: Enable map search function in map list.
          Show Bots: Enable to display bots in player list.
    Player List All: Enable to include bots in player list by default.
 Full Vehicle Stats: Enable if using OLStats to display full vehicle/turret stats.
     Allow Switches: Enable to allow debug switches log parser.
        Server List: Server list option shown on main menu.
    Invasion Totals: Enable to include Invasion match info in totals and player totals.
          Bot Highs: Enable to include bots in totals, match highs, and career highs.
       Critical Fix: Fix for UT2004 bug with critical frags not granting enough points.
   UT99 Weap Prefix: Add prefix to UT99 weapons to separate from non-UT99 weapons.
         Auto-parse: Set to true to have OLSendLog automatically parse after receiving a new log.
      Title Message: Text to display on main page.

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========== Logs Configuration =================================================
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     Log Path: Path to where log files are stored on the stats server (i.e. the 
               local storage path).  When using FTP to download logs, this is 
               also where the logs are saved.  This can be a relative or 
               absolute path.  Examples:
                 ./Logs/                 Logs are located in the Logs directory 
                                         within your main UTStatsDB directory.
                 /UT2004/UserLogs/       Logs are located in /UT2004/Logs on the 
                                         same drive as UTStatsDB.
                 C:\\UT2004\\UserLogs\\  Logs are located in C:\UT2004\UserLogs 
                                         on a Windows system.

  Backup Path: Path to where log files are backed up after successfully parsing. 
               Leave blank to not backup.  This can be a relative or absolute 
               path.  Example:
                 ./Backup/  Logs are backed up to the Backup directory within 
                            your main UTStatsDB directory.

   Log Prefix: Prefix of log files, before the timestamp or port number.  The 
               defaults by game type are:
                    UT3: Stats-
                 UT2003: Stats_
                 UT2004: Stats_
                   UT99: Unreal.ngLog.

      No Port: True/False - Set true if the log filenames do not contain the 
               server port number.  This should usually be set false.

  Chat Prefix: Prefix of chat log files, excluding timestamp or port number.

 Require Chat: Set to true if only logs with matching chat logs should be 
               processed.  This ensures that game logs are not processed before 
               the corresponding chat logs are closed.

   FTP Server: FTP server address, including ftp:// or ftps// and port number 
               (:21 default).

 Passive Mode: True/False - Set true to use FTP passive mode, false for active 
               mode.  Generally safe to leave set to true.

     FTP User: FTP server username.

 FTP Password: FTP server password.

     FTP Path: Path to logs on FTP server - relative to path at login.

 Demorec Path: Path to demorec logs on FTP server - relative to path at login.

 Default Type: This sets the default type to use for unknown game types.  Set to 
               whichever the server most frequently runs.  Recognized game types 
               are: 0=Other, 1=DM, 2=CTF, 3=BR, 4=TDM, 5=AS, 6=ONS, 7=DD, 8=MU, 
               9=INV, 10=LMS

    Team Game: True/False - Set true to have new game types default as team games.

     All Logs: True/False - Set false to leave the most recent log on the 
               server.  Mainly used for certain UT2003 loggeers which did not 
               generate a .tmp file before creating the final log file.

  Multi-check: True/False - Set true for UTStatsDB to handle calculating multi-
               kills.  Some loggers do not log multi-kills.

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========== Query Configuration ================================================
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 Query Server: Server address (FQDN or IP) to query (excluding port).
     Password: Query password for playerhashes query (ServerExt).
    Game Port: Port number of server (game port).
   Query Type: Unreal/Game Spy/UT 99 /UT3 - Type of game server to query.
  Server Link: Full URL to game server (excluding port).
   Spectators: Enable/Disable - Include spectators in server query status.
         Bots: Enable/Disable - Include bots in server query status.

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========== Menu Configuration =================================================
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This feature allows you to easily add menu items to the side bar.
         URL: URL for link
 Description: Link text
