UTStatsDB
  Copyright (C) 2002-2009  Patrick Contreras / Paul Gallier

Here is a list of all associated database tables:

ut_aliases		CD keys that are logged by each player
ut_config		Main configuration
ut_configlogs	Log file and ftp configuration
ut_configmenu	Side-bar menu configuration
ut_configquery	Server query configuration
ut_configset	Other config settings that don't fit in the more structured config table
ut_connections	Player connection / disconnect times
ut_gbots		Individual match bot stats
ut_gchat		Individual match chat logs
ut_gevents		Individual match event logs
ut_gitems		Individual match item pickups
ut_gkills		Individual match kill log
ut_gplayers		Individual match player list
ut_gscores		Individual match scoring log
ut_gwaccuracy	Individual match weapon accuracy
ut_items		Item list (each unique item found in the game)
ut_maps			Map statistics
ut_matches		Individual match logs
ut_mwkills		Individual match weapon stats
ut_objectives	Assault objectives
ut_pitems		Individual player item pickups
ut_players		Player data (all players, both humans and bots)
ut_playersgt	Game type specific player data
ut_pwkills		Individual player weapon stats
ut_servers		Server statistics
ut_tkills		Individual match team scoring
ut_totals		Global totals and high scores
ut_type			Game types
ut_weapons		Global weapons list with stats

There are a few tables that you may want to edit if you install certain mods:

ut_type - This stores a list of each game description (Deathmatch, CTF, etc.)
          and the type of game.  If you were to install a mod that includes a
          deathmatch style game called "Death Arena" for example, you'd want
          to include an entry in the ut_type table with tp_desc set to match
          the game type description ("Death Arena") and tp_type set to "1"
          which corresponds to the type deathmatch.  The game will automatically
          add any non-existent game types it encounters, but all stats will be
          added to the "Other" type category until modified.

ut_weapons - This is a list of all weapons found in the game including the
             descriptors for each as found in the logs.  Again, the game will
             automatically add any new weapons found in the logs here, but
             preferably these should be added before you process the logs.
             wp_type is the log description for the weapon, such as
             "DamTypeFlakShell".  In the wp_desc field you would want to set
             this to "Flak Cannon".  Since the flak shell is the weapon's
             secondary function you'll want to set wp_secondary to 1.
             Set wp_secondary to 2 for tertiary functions such as the shock
             combo, though this will still be calculated into the totals for
             secondary functions.

ut_items - A list of any items picked up in the game, including weapons and ammo.
           If new items are added to your game you'll want to edit the item's
           description (it_desc) to an appropriate name (such as "Damage Amplifer"
           for the "UDamagePickup").

The rest of the tables read descriptions from these three tables and should never
require any modification.
